Project Lied

You wake up somewhere strange. You can't remember anything. The sky pulses and dazzles above.
HomeHome  PortalPortal  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  

Share | 

 How to Play a Spell

Go down 

Posts : 55
Join date : 2018-04-24
Age : 20

PostSubject: How to Play a Spell   Mon Jun 11, 2018 8:51 pm

Along with progressing the players along Project Lied, songs can also be used to perform spells. The Spell shop located on the Shop board is where a player can purchase one of these Spells, a sheet of music, for bits. Many of the spells can be played with a single instrument.

Spells require a certain amount of Acoustics, a scoring system for instruments. Some require only 1 Acoustic, meaning each instrument can play it. However, many require more Acoustics. Some instruments have stronger sounds, allowing these spells to still be played by one instrument, but some players may need some help. Spells can be collaborated so long as one of the players has the spell bought. This means that a 3-Acoustic spell can be played with three 1-Acoustic instruments.

Some spells, however, also require certain kinds of instruments. A spell may be only played by a String instrument, while one spell may need both a String and Wind instrument. Players will be required to combine their efforts for stronger spells, in both Acoustic count and Instrument Type.

You do not need to hit an exact number of Acoustics to play a spell, so long as you go over. For example: two players with a 2-Acoustic instrument and a 3-Acoustic instrument can play a 5-Acoustic spell.
Back to top Go down
View user profile
How to Play a Spell
Back to top 
Page 1 of 1
 Similar topics
» Spongebob (pick and play)
» Role-Play Generator
» Gypsy Vanner Horse Breeding/Show Stable, Pick and Play
» New Zygarde form; New Jirachi with Play Rough
» Guild spell ideas (open for suggestions)

Permissions in this forum:You cannot reply to topics in this forum
Project Lied :: Rules and Information :: Information-
Jump to: